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Time Commando 
Software Review by David W. Heinig

Time Commando LogoTime Commando is set in the future. You are Stanley Opar, technical time travel agent for Special Action for Virus Elimination (S.A.V.E.). The gist of the story line is quite long winded. I’ll try to give you a shorter version. 

Your company, Otega, has won a contract to install a computer simulator that can manipulate time to enhance military training. Recruits can be subjected to warfare techniques from any age with the actual situation, weapons and warriors of the period as a background. 

One of the companies that lost the contract has set-out to embarass Otega. An infiltrator has placed a horrible virus in the computer and altered time. You are responsible for entering the void and fight whatever comes your way until you irradicate the virus from the system. So Stantley must traverse nine different time periods, engaging in mortal combat with that particular period’s worst of enemies. You must get through these obstacles and finally face the virus itself before the system’s memory is completely consumed by the virus. 

As you travel through each era, you enhance and sustain your life by adding life batteries and recharging them as you enter into combat and get struck by the enemy. As you go, you are responsible for picking-up clean memory modules and find a transporter unit to send them to the main computer. This process slows the virus and gives you time to continue your quest. 

Overall Game Analysis: 

I’ll have to admit right up front, I’m ALT and CTRL + arrow key challenged. I will have to play the game many more times before I could report contact with the enemy virus. I got stuck on Level 2 of the prehistoric era and was about to give up until I gave Activision’s AOL forum a try. I was relieved to see that there are a lot of people out there struggling as much as I am. Got some good hints and will give them a try. 

I thoroughly enjoyed the game; I will revisit as often as time permits. The 3D graphics are very good and movements of characters is realistic. Background graphics are quite detailed and convincing. The playing field is very narrow. Your character must traverse through the screens along a well defined line of travel; little deviation is allowed. 

The one characteristic of Stanley I had a great chuckle over was during periods of inactivity. When you stopped for more than 10 to 15 seconds, Stanley would touch his headset like he was receiving a message, and all of a sudden he would breakout into a hand clapping dance routine. Picture this going on in front of a cave man who thought he was about to fight, but instead found this strange looking man dancing the jig. The cave man scratches his head and Stanley is a danc’in! 

This game is engrossing; if you buy it, beware; you’ll get pulled into the action, just like Stanley (and I) did. 
 
 

The Not So Fun Stuff 
(...but ya got to know or else!)

System Requirements:

I would normally avoid mentioning this kind of stuff because you can read the back of a box as well as I can; however, the architecture of this game is based on the latest and greatest of software and hardware standards. I would not venture into trying to beat the system, as it were, to get the game to run on an older computer than that specified. I have a fairly new Pentium-based PC with mpeg, etc., and still ended up with sound drivers that couldn’t keep up with the opening video sound track. 
 
 
  • Windows 95 -Pentium processor 
  • 100% Windows 95-compatible computer system with 32-bit drivers for the CD-ROM drive, video card and input devices
  • System must be capable of supporting Microsoft DirectX 
  • If your system cannot support this program, it is advised to select the MS-DOS setup rather than the Windows 95
  • MS-DOS 
  • MS-DOS 6.22 operating system, 486DX2/66 MHz processor

Game Set-up/Installation: 

A strong recommendation in the instruction manual was not to even try to install the game program within Windows 3.1X; completely exit Windows and setup the game in a pure DOS mode.The setup procedure is automated for Windows 95 users. Merely put the CD in the drive and the Time Commando setup screen appears. It is recommended to accept all the default parameters that the install process selects. I ventured into the video setup screen in the game and found myself quickly having to reinstall the game, having destroyed the video setup. 

 This game is made by ActiVision, and is also available for the Sony PlayStation. The game retails for $44.95, and is available everywhere.